#include typedef int MyInt; struct FunStruct { int i; int j; }; typedef struct FunStruct MyFunStruct; typedef MyFunStruct *MoreFunThanEver; int main() { MyInt a = 1; printf("%d\n", a); MyFunStruct b; b.i = 12; b.j = 34; printf("%d,%d\n", b.i, b.j); MoreFunThanEver c = &b; printf("%d,%d\n", c->i, c->j); return 0; } /* vim: set expandtab ts=4 sw=3 sts=3 tw=80 :*/